For now, I’v book my train ticket to my hometown on 18th Jan.
As it’s near to the traditional New Year of Chinese so there are more tasks for me. That’s why it’s a long time I haven’t update my website.
I’m glad that there are so many buddies love my blog, especailly the post about the pgplot & c programming.(This post is also some technical article I’v search and summerise , not write by myself. haha).
SDL is a good library and used by game developers.
##OpenGL
You can also use OpenGL for 3d stuff, but be warned that performance will be poor unless X use 3d accelerated drivers. Otherwise it will use Mesa indirect.
svgalib
svgalib is easy to use, but people tend to overlook it because it doesn’t fit in well with the modern X graphics paradigm. I have a program (experix project in sourceforge) that plots graphs and writes text using a svgalib-based graphics server.
GTK+
GTK+: can be a little overwelming but I was able to understand it a lot better than xlib. It is slower tho i will admit.
never tried svgalib before but thanks for the link ill have to check that out.
GTK+: will confuse you on all its diffrent versions as well and for larger apps it can get a little confusing on what does what or how this is related to that.
ncurses
ncurses: is cool but can be a freekin nightmare. i still dont understand colums and rows
Qt
Qt: dont know anything about this think i made a program with it before i Knew anything about C
xlib
xlib: Try if you dare you might find it more understandable then me. Never could get my hello world program to display.